‘It’s good to have limitations’: Clair Obscur: Expedition 33's creative director says Sandfall Interactive's next game won’t on a bigger scale despite huge success
Sandfall Interactive's CEO and creative director, Guillaume Broche, has said the studio won't be expanding the scale of its next game, despite Clair Obscur: Expedition 33's success, because it loves "making games more than we love managing."
Sandfall Interactive's CEO and creative director, Guillaume Broche, has said the studio won't be expanding the scale of its next game, despite Clair Obscur: Expedition 33's success, because it loves "making games more than we love managing."
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