'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.
Share
What's Your Reaction?
Like
0
Dislike
0
Love
0
Funny
0
Angry
0
Sad
0
Wow
0
