High On Life 2 isn't trying to win you over with its humor — 'I think it'd be a mistake to chase the folks that we probably will never convince that we're funny'
We speak to Squanch Games CEO Mike Fridley about how the FPS is changing for its sequel — and how it isnt
We speak to Squanch Games CEO Mike Fridley about how the FPS is changing for its sequel — and how it isnt
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